Handbuch: Hotkeys
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| - | {{:Handbuch: Menu}} {{TOC}} Below is the full list of hotkeys that can be used in UVLayout's graphics window. Its split into four different sections, the first being hotkeys common to all viewing modes, followed by the hotkeys specific to each of the '''UV''', '''Ed''' and '''3D''' viewing modes. | + | {{:Handbuch: Menu}} {{TOC}} In diesem Kapitel finden Sie eine Liste aller Hotkeys, die innerhalb des grafischen Arbeitsfensters verwendet werden können. Die Liste ist in vier Abschnitte unterteilt; im ersten Teil finden Sie die Hotkeys, die in allen Ansichten gleich funktionieren, in den weiteren Abschnitten jene Hotkeys, die in der '''UV-''', '''Editier-''' und '''3D-'''Ansicht jeweils spezielle Funktionen erfüllen. |
| - | First off, here's some short-hands used in the lists below: | + | Zuvor noch einige Abkürzungen, die in den nachfolgenden Listen verwendet werden: |
| <ul> | <ul> | ||
| <table cellspacing=5"> | <table cellspacing=5"> | ||
| - | <tr> <td> '''LMB''' <td> - Click the left mouse button. </tr> | + | <tr> <td> '''LMT ''' <td> - mit der linken Maustaste klicken </tr> |
| - | <tr> <td> '''MMB''' <td> - Click the middle/wheel mouse button. </tr> | + | <tr> <td> '''MMT''' <td> - mit der mittleren Maustaste/Mausrad klicken </tr> |
| - | <tr> <td> '''RMB''' <td> - Click the right mouse button. </tr> | + | <tr> <td> '''RMT''' <td> - mit der rechten Maustaste klicken </tr> |
| - | <tr> <td> '''Shift''' <td> - Hold down the '''Shift''' key while typing the listed key. </tr> | + | <tr> <td> '''Umsch''' <td> - die '''Umschalttaste''' gedrückt halten, während die angegebene Taste gedrückt wird </tr> |
| - | <tr> <td> '''Space''' <td> - Hold down the '''Space''' key while typing the listed key. </tr> | + | <tr> <td> '''Leer''' <td> - die '''Leertaste''' gedrückt halten, während die angegebene Taste gedrückt wird </tr> |
| - | <tr> <td> '''Double''' <td> - Double tap the listed key. </tr> | + | <tr> <td> '''Doppel''' <td> - die angegebene Taste zweimal hintereinander drücken </tr> |
| </table> | </table> | ||
| </ul> | </ul> | ||
| - | '''Note:''' The hotkeys are case-sensitive. This means that if you accidentally turn Caps Lock on, then most functions will not work correctly. Because of this, a warning message will appear in the 3D window whenever you have Caps Lock on. | + | '''Hinweis:''' Die Hotkeys reagieren auf Groß- und Kleinschreibung. Das bedeutet, wenn versehentlich die Feststelltaste aktiviert wurde, werden die meisten Funktionen nicht korrekt arbeiten. Daher wird im 3D-Fenster eine Warnung angezeigt, sobald die Feststelltaste aktiv ist. |
| == Common Keys == | == Common Keys == | ||
Revision as of 10:44, 4 December 2007
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Zuvor noch einige Abkürzungen, die in den nachfolgenden Listen verwendet werden:
Hinweis: Die Hotkeys reagieren auf Groß- und Kleinschreibung. Das bedeutet, wenn versehentlich die Feststelltaste aktiviert wurde, werden die meisten Funktionen nicht korrekt arbeiten. Daher wird im 3D-Fenster eine Warnung angezeigt, sobald die Feststelltaste aktiv ist. Common KeysLMB : rotate view Arrow Keys : rotate by 30 degrees MMB : pan RMB : zoom LMB+MMB : zoom Ctrl-Z : undo O : toggle ortho/perspective projection Pad5,Home : focus view onto polys under mouse pointer End : focus view onto shell under mouse pointer G : mark paint polys Double-G : mark fill polys Shift-G : unmark paint Double-Shift-G : unmark fill H : hide polys menu G MenuIf you aim the mouse pointer at empty space, then type the G key, a menu of extra options appears towards the bottom of the graphics window. LMB : Click'n'drag the LMB to stretch a box over polys you want to mark. RMB : Click'n'drag the RMB to stretch a box over polys you want to unmark. F : Mark polys facing the camera. H : Hide all marked polys. P : Pin the vertexes of all marked polys. Shift-P : Unpin the vertexes of all marked polys. S : Unmark marked polys, and visa versa. U : Unmark all marked polys. 1-9 : Set brush size for G painting. -/= : Shrink and grow marked region. Enter : Make the G menu go away. H MenuWhenever you type the H key, a menu of extra options appears towards the bottom of the graphics window. LMB : Click'n'drag the LMB to stretch a box over polys you want to hide. RMB : Click'n'drag the RMB to stretch a box; all polys outside are hidden. G : Hide all marked polys. S : Hide all visible polys, and unhide all hidden polys. U : Make all polys visible. Enter : Make the H menu go away. UV View
U/1 : toggle/set UV edit view
F : hold down to flatten shell
Space-F : start continuous flatten
Space : stop continuous flatten
Shift-F : bloat then reflatten
B : flatten brush
O : old flatten brush
-/= : change brush size
C/W : cut/weld seam
Shift-W : toggle weld edges
Backspace : unselect weld edges
M/Shift-M : magnet snap weld edges
Enter : attach/detach shells
Shift-D : undrop shell back to Ed space
L : toggle shell lock
T : tag webbing edges
Shift-T : toggle webbing edges
Backspace : unselect webbing edges
P : toggle pin
Double-P : pin between two already pinned boundary points
Shift-P : pin box menu
L/R Arrow : flip shell in U
U/D Arrow : flip shell in V
LMB : click to pick/unpick single shell
: click'n'drag to pick multiple shells
: click in empty space to unpick all shells
Space-LMB : rotate picked shells
Space-MMB : move picked shells
Space-RMB : scale picked shells
Space-LMB+MMB : as above
Tab : hold down for finer control
Ctrl-MMB : move single point
Ctrl-Shift-MMB : move connected points
Shift-MMB : move points in circle
_/+ : change UV box size
L/R Arrow : aim pointer at empty space to move UV box in U direction
U/D Arrow : aim pointer at empty space to move UV box in V direction
Tab : hold down for finer control
A : toggle horizontal/vertical snap anchor
Shift-A : turn off all anchors in shell
Ctrl-L/R Arrow : aim pointer at edge to rotate shell so edge is horizontal
Ctrl-U/D Arrow : aim pointer at edge to rotate shell so edge is vertical
When mouse pointer is aimed at shell boundary points:
S : toggle stack marker
Double-S : straighten between two stack markers
Shift-S : as above
When mouse pointer is aimed at shell interior polys:
S : copy UVs from light to dark mirror polys
Shift-S : swap light and dark mirror polys
When Brush Local Scale selected:
4 : scale polys up
5 : scale polys down
4+5 : reset local scaling
When Brush Pin selected:
4 : push UVs out and pin
5 : pull UVs in and pin
6 : smooth UVs and pin
4+5 : unpin
Keys below are no longer available:
R : relax brush
Shift-R : very relax brush
X : totally relax brush
I : tag interior straight edge - axis aligned Double-I : tag extended Shift-I : as above Backspace : untag edge Ctrl-I : remove all 'I' tagged edges from shell K : tag interior straight edge - unaligned K : toggle kink point Double-K : tag extended Shift-K : as above Backspace : untag edge Ctrl-K : remove all 'K' tagged edges and points from shell Ed ViewE/2 : toggle/set 3D edit view C/W : cut/weld seam Shift-C/W : cut/weld extended Backspace : unselect cut edges Enter : detach shell D : drop shell into UV space Shift-D : reattach shell Shift-S : split seams 3D View3 : toggle/set 3D texture view C/W : cut/weld seam Shift-W : toggle weld edges Backspace : unselect weld edges T : cycle through textures -/= : scale texture S : toggle smooth shading for SUBD surfaces |