User Guide: Glossary

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Contents

The following is an explanation of some of the technical terms used through-out this User Guide. There are two sections: the first section lists general terms used through-out the community, where the second section lists terms specific to UVLayout.

[edit] General

[edit] UV Coordinates

[edit] Texture Map

[edit] 3D Polymesh

[edit] Subdivision Surface

[edit] UVLayout

[edit] Distortion

[edit] Error Feedback

[edit] Flattened Polys