User Guide: Groups

From UVLayout Docs

Revision as of 05:16, 15 December 2015 by Headus (Talk | contribs)
Jump to: navigation, search
Cover Page
About UVLayout
Load/Save
Display
Hotkeys
Edit
Optimize
Pack
Snap/Stack/Sort
Move/Scale/Rotate
Render
Pattern
Groups
Layers
Reshape
Segment
Quick Start
Interface Plugins
Download PDF
If the imported OBJ file contains any polygon, material or smoothing groups, then these will be listed in alphabetical order under the Groups panel. One of more groups can then be selected in the list, and the polys that belong to those groups are marked.
Box and Pack by Group 
If the polys of the selected groups have been flattened already, then this button will place all the shells into boxes, a separate one for each group, and then packs them all automatically.
Detach 
All marked polys are detached, exactly as if you had moved the mouse pointer over them and typed the Enter hotkey.
Select 
If the marked polys have been flattened already, then the Select button will select those shells. This would allow you then for example to move all those shells off to one side for other processing.
Box 
Again, if the marked polys have been flattened already, then the Box button will gather all of those shells together into a Pack box.

Various methods can be used to select groups in the list:

LMB 
Selects just that group, deselecting all others. Click'n'drag to select multiple groups.
Ctrl-LMB 
Toggles that group, leaving all others as they are. Click'n'drag to toggle multiple groups.
Shift-LMB 
Selects all groups between this and the previous selection.

Editing