User Guide: Edit

From UVLayout Docs

Revision as of 11:15, 20 November 2006 by Headus (Talk | contribs)
Jump to: navigation, search
Cover Page
About UVLayout
Load/Save
Display
Hotkeys
Edit
Optimize
Pack
Snap/Stack/Sort
Move/Scale/Rotate
Render
Pattern
Groups
Layers
Reshape
Segment
Quick Start
Interface Plugins
Download PDF
Underneath the Display panel are a few miscellaneous options you can select between when editing meshes.
Edge Extend 0/1/10 
Select the look-ahead range for cut'n'weld operations. Click on the Edge Extend button itself to unselect all red or yellow highlighted edges.
Auto Fit/Off 
When Auto Fit is on, all current UVs are re-normalized (scaled to fit in the 0 to 1 range) every time a UV shell is moved or modified. When Off, they aren't, so you can move shells beyond this range and out onto other tiles. Use the + and _ keys to scale the UV unit box up and down.
O/C/N 
When O is selected the original (pre-v1.9) flattening algorithm is used for all flattening calculations. When C is selected, the current most reliable method is used. When N is selected, a newer method is used that handles long thin polys better, but its very new, so the older methods are still available if the new method fails for some reason.