User Guide: Segment
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{{:User Guide: Menu}} [[Image:UserGuide-Segment.png|right|]] The '''Segment''' tool is used to speed up the flattening of "hard" surface geometry, that is, non-organic shapes like buildings, furniture and other props. | {{:User Guide: Menu}} [[Image:UserGuide-Segment.png|right|]] The '''Segment''' tool is used to speed up the flattening of "hard" surface geometry, that is, non-organic shapes like buildings, furniture and other props. | ||
- | ; Segment Marked Polys : Click this to detach and drop all marked polys. Each separate object is segmented into a number of shells depending on each polys surface normal. Polys that are facing in a similar direction are kept together, but when the angle is too sharp, they're split apart. | + | ; Segment Marked Polys : Click this to detach and drop all marked polys. Each separate object is segmented into a number of shells depending on each poly's surface normal. Polys that are facing in a similar direction are kept together, but when the angle is too sharp, they're split apart. |
; Box : Dropped shells are boxed. This makes it easier to move them around as a group. | ; Box : Dropped shells are boxed. This makes it easier to move them around as a group. |
Revision as of 11:02, 29 April 2009
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The Segment tool is used to speed up the flattening of "hard" surface geometry, that is, non-organic shapes like buildings, furniture and other props.
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