User Guide: Display
From UVLayout Docs
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;View UV/Ed/3D : Switch between UV edit, 3D edit and 3D textured views. Use the ? hotkey to find out what other hotkeys are available in each mode. | ;View UV/Ed/3D : Switch between UV edit, 3D edit and 3D textured views. Use the ? hotkey to find out what other hotkeys are available in each mode. | ||
- | ;Color Error/&/Relax : Switch between "flattening error" and "relax weight" coloring of polys when in the UV view. Use the "&" option to blend the two coloring schemes. | + | ;Color Error / 4/5 / Local : Switch between "flattening error" and 4/5 keys or Local "rescale" coloring of polys when in the UV view. |
;Trace : Select Trace to load an image in the background when editing UVs. Use the first slider to fade the background in and out, and the second slider to change the transparency of the flattened geometry. Select Trace a second time to turn the background image off. | ;Trace : Select Trace to load an image in the background when editing UVs. Use the first slider to fade the background in and out, and the second slider to change the transparency of the flattened geometry. Select Trace a second time to turn the background image off. |
Revision as of 09:04, 2 August 2007
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Open up the Display panel to change how the loaded polymesh is displayed.
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