User Guide: Optimize
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; Map Rez : Change the '''Map Rez''' setting so that UVLayout knows the pixel resolution of the map that you will be using with these UVs, and it'll use that to work out when to stop flattening a shell; if the change is less than a pixel, there's no need to optimize further. You can cheat here though, so if you want a less accurate but faster optimize, reduce the '''Map Rez''' setting. | ; Map Rez : Change the '''Map Rez''' setting so that UVLayout knows the pixel resolution of the map that you will be using with these UVs, and it'll use that to work out when to stop flattening a shell; if the change is less than a pixel, there's no need to optimize further. You can cheat here though, so if you want a less accurate but faster optimize, reduce the '''Map Rez''' setting. | ||
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+ | <div id="newbg"> {{New:bgn|v1204}} | ||
+ | ; Calc Subdivision Targets : blah blah blah {{New:end|v1.20.4|User Guide: Hotkeys#v1204}} </div> |
Revision as of 07:11, 27 July 2007
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Open up the Optimize panel to find tools for finalizing the flattening of only partially flattened shells.
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