User Guide: Pattern

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{{:User Guide: Menu}} [[Image:UserGuide-Pattern.png|right|]] Open up the '''Pattern''' panel if you want to save the current UV layout into a '''DXF''' or '''EPS''' file. These files could then be used to cut out a pattern on flat material for the manufacture of the original 3D shape. {{:User Guide: Menu}} [[Image:UserGuide-Pattern.png|right|]] Open up the '''Pattern''' panel if you want to save the current UV layout into a '''DXF''' or '''EPS''' file. These files could then be used to cut out a pattern on flat material for the manufacture of the original 3D shape.
-; Save DXF : Click to create a DXF file; a file selection windows pops up, where you can set the file's name and its location. The scale of the exported flattened polys matches those of the imported mesh, and so any manufactured shape should be accurately sized. Tick '''Outline''' if you only want the shell boundary outlines to be saved out.+; Save DXF : Click to create a DXF file; a file selection windows pops up, where you can set the file's name and its location. The scale of the exported polylines matches those of the imported mesh, and so any manufactured shape should be accurately sized. Tick '''Outline''' if you only want the shell boundary outlines to be saved out.
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Revision as of 04:03, 26 June 2007

Cover Page
About UVLayout
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Display
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Pattern
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Reshape
Segment
Quick Start
Interface Plugins
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Open up the Pattern panel if you want to save the current UV layout into a DXF or EPS file. These files could then be used to cut out a pattern on flat material for the manufacture of the original 3D shape.
Save DXF 
Click to create a DXF file; a file selection windows pops up, where you can set the file's name and its location. The scale of the exported polylines matches those of the imported mesh, and so any manufactured shape should be accurately sized. Tick Outline if you only want the shell boundary outlines to be saved out.

Save EPS 
Click to create an EPS file; a file selection windows pops up, where you can set the file's name and its location. Again, tick Outline if you only want the shell boundaries.
Save Morph Target OBJs 
Use this button to save the current mesh into two OBJ files; the first will be the 3D geometry, and the second file is the flattened geometry at the same scale. These two meshes can be morphed between to animate the flattening process.
Subdivide 
Used to split each polygon in the mesh into a number of smaller quads; this may be required on some meshes to get a more accurate flattened shape.