User Guide: Hotkeys
From UVLayout Docs
(Difference between revisions)
Revision as of 08:28, 12 April 2007 (edit) Headus (Talk | contribs) ← Previous diff |
Revision as of 09:22, 7 May 2007 (edit) (undo) Headus (Talk | contribs) m (→UV View) Next diff → |
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B : flatten brush | B : flatten brush | ||
- | R : relax brush | ||
- | Shift-R : very relax brush | ||
- | X : totally relax brush | ||
O : old flatten brush | O : old flatten brush | ||
-/= : change brush size | -/= : change brush size | ||
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Shift-D : undrop shell back to Ed space | Shift-D : undrop shell back to Ed space | ||
L : toggle shell lock | L : toggle shell lock | ||
- | + | ||
T : tag webbing edges | T : tag webbing edges | ||
Shift-T : toggle webbing edges | Shift-T : toggle webbing edges | ||
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Shift-S : swap light and dark mirror polys | Shift-S : swap light and dark mirror polys | ||
{{New:end|v1.17|User Guide: About UVLayout}} </div> | {{New:end|v1.17|User Guide: About UVLayout}} </div> | ||
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+ | <div id="newbg"> {{New:bgn|v119}} | ||
+ | 4 : push UVs out brush | ||
+ | 5 : pull UVs in brush | ||
+ | 4+5 : reset local scaling brush | ||
+ | |||
+ | Keys below still supported, but 4/5 above work better | ||
+ | |||
+ | R : relax brush | ||
+ | Shift-R : very relax brush | ||
+ | X : totally relax brush | ||
+ | {{New:end|v1.19|User Guide: About UVLayout}} </div> | ||
== Ed View == | == Ed View == |
Revision as of 09:22, 7 May 2007
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First off, here's some short-hands used in the lists below:
Note: The hotkeys are case-sensitive. This means that if you accidentally turn Caps Lock on, then most functions will not work correctly. Because of this, a warning message will appear in the 3D window whenever you have Caps Lock on. Common KeysLMB : rotate view Arrow Keys : rotate by 30 degrees MMB : pan RMB : zoom LMB+MMB : zoom O : toggle ortho/perspective projection Pad5,Home : focus view onto polys under mouse pointer G : mark paint polys Double-G : mark fill polys Shift-G : unmark paint Double-Shift-G : unmark fill H : hide polys menu
G MenuIf you aim the mouse pointer at empty space, then type the G key, a menu of extra options appears towards the bottom of the graphics window. LMB : Click'n'drag the LMB to stretch a box over polys you want to mark. RMB : Click'n'drag the RMB to stretch a box over polys you want to unmark. F : Mark polys facing the camera. H : Hide all marked polys. P : Pin the vertexes of all marked polys. Shift-P : Unpin the vertexes of all marked polys. S : Unmark marked polys, and visa versa. U : Unmark all marked polys. 1-9 : Set brush size for G painting. -/= : Shrink and grow marked region. Enter : Make the G menu go away. H MenuWhenever you type the H key, a menu of extra options appears towards the bottom of the graphics window. LMB : Click'n'drag the LMB to stretch a box over polys you want to hide. RMB : Click'n'drag the RMB to stretch a box; all polys outside are hidden. G : Hide all marked polys. S : Hide all visible polys, and unhide all hidden polys. U : Make all polys visible. Enter : Make the H menu go away. UV ViewU/1 : toggle/set UV edit view F : hold down to flatten shell Space-F : start continuous flatten Space : stop continuous flatten Shift-F : bloat then reflatten B : flatten brush O : old flatten brush -/= : change brush size C/W : cut/weld seam Shift-W : toggle weld edges Backspace : unselect weld edges M/Shift-M : magnet snap weld edges Enter : attach/detach shells Shift-D : undrop shell back to Ed space L : toggle shell lock T : tag webbing edges Shift-T : toggle webbing edges Backspace : unselect webbing edges P : toggle pin Double-P : pin between two already pinned boundary points Shift-P : pin box menu L/R Arrow : flip shell in U U/D Arrow : flip shell in V Ctrl-MMB : move single point Ctrl-Shift-MMB : move connected points Shift-MMB : move points in circle Space-LMB : rotate shell Space-MMB : move shell Space-RMB : scale shell Space-LMB+MMB : as above Tab : hold down for finer control _/+ : change UV box size L/R Arrow : aim pointer at empty space to move UV box in U direction U/D Arrow : aim pointer at empty space to move UV box in V direction Tab : hold down for finer control A : toggle horizontal/vertical snap anchor Shift-A : turn off all anchors in shell Ctrl-L/R Arrow : aim pointer at edge to rotate shell so edge is horizontal Ctrl-U/D Arrow : aim pointer at edge to rotate shell so edge is vertical
When mouse pointer is aimed at shell boundary points: S : toggle stack marker Double-S : straighten between two stack markers Shift-S : as above When mouse pointer is aimed at shell interior polys: S : copy UVs from light to dark mirror polys Shift-S : swap light and dark mirror polys
4 : push UVs out brush 5 : pull UVs in brush 4+5 : reset local scaling brush Keys below still supported, but 4/5 above work better R : relax brush Shift-R : very relax brush X : totally relax brush Ed ViewE/2 : toggle/set 3D edit view C/W : cut/weld seam Shift-C/W : cut/weld extended Backspace : unselect cut edges Enter : detach shell D : drop shell into UV space Shift-D : reattach shell Shift-S : split seams 3D View3 : toggle/set 3D texture view C/W : cut/weld seam Shift-W : toggle weld edges Backspace : unselect weld edges T : cycle through textures -/= : scale texture |