LMB | - Click the left mouse button.
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MMB | - Click the middle/wheel mouse button.
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RMB | - Click the right mouse button.
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Shift | - Hold down the Shift key while typing the listed key.
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Space | - Hold down the Space key while typing the listed key.
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Double | - Double tap the listed key.
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Common Keys
LMB : rotate view
Arrow Keys : rotate by 30 degrees
MMB : pan
RMB : zoom
LMB+MMB : zoom
O : toggle ortho/perspective projection
Pad5,Home : focus view onto polys under mouse pointer
G : mark paint polys
Double-G : mark fill polys
Shift-G : unmark paint
Double-Shift-G : unmark fill
H : hide polys menu
G Menu
If you aim the mouse pointer at empty space, then type the G key, a menu of extra options appears towards the bottom of the graphics window.
*left-mouse* mark-inside-box : Click'n'drag the LMB to stretch a box over polys you want to mark.
*right-mouse* unmark-inside-box : Click'n'drag the RMB to stretch a box over polys you want to unmark.
*h* hide-marked : Hide all marked polys.
*p* pin-marked : Pin the vertexes of all marked polys.
*P* unpin-marked : Unpin the vertexes of all marked polys.
*s* swap : Unmark marked polys, and visa versa.
*u* unmark-all : Unmark all marked polys.
*enter* abort : Make the G menu go away.
H Menu
Whenever you type the H key, a menu of extra options appears towards the bottom of the graphics window.
*left-mouse* hide-inside-box : Click'n'drag the LMB to stretch a box over polys you want to hide.
*right-mouse* hide-outside-box : Click'n'drag the RMB to stretch a box; all polys outside this will be hidden.
*s* swap : Hide all visible polys, and unhide all hidden polys.
*u* undo : Make all polys visible.
*enter* abort : Make the H menu go away.
UV View
U/1 : toggle/set UV edit view
L : toggle shell lock
F : flatten shell
Space-F : start continuous flatten
Space : stop continuous flatten
Shift-F : bloat then reflatten
B : flatten brush
R : relax brush
Shift-R : very relax brush
X : totally relax brush
O : old flatten brush
P : toggle pin
Double-P : pin between
Shift-P : pin box menu
Shift-D : move shell back to 3D space
C/W : cut/weld seam
Shift-W : toggle weld edges
Backspace : unselect weld edges
M/Shift-M : magnet snap weld edges
Enter : attach/detach shells
T : tag webbing edges
Shift-T : toggle webbing edges
Backspace : unselect webbing edges
S : toggle stack marker/anchor
Double-S : straighten between stack markers
Shift-S : as above
L/R Arrow : flip shell in U
U/D Arrow : flip shell in V
Ctrl-MMB : move single point
Ctrl-Shift-MMB : move connected points
Shift-MMB : move points in circle
-/= : change circle size
_/+ : change UV box size
Space-LMB : rotate shell
Space-MMB : move shell
Space-RMB : scale shell
Space-LMB+MMB : scale shell
Tab : hold down for finer control
Ed View
E/2 : toggle/set 3D edit view
C/W : cut/weld seam
Shift-C/W : cut/weld extended
Backspace : unselect cut edges
Enter : detach shell
D : drop shell into UV space
Shift-D : reattach shell
Shift-S : split seams
3D View
3 : toggle/set 3D texture view
C/W : cut/weld seam
Shift-W : toggle weld edges
Backspace : unselect weld edges
T : cycle through textures
-/= : scale texture