User Guide: Edit

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{{:User Guide: Menu}} [[Image:UserGuide-Edit.png|right|]] Underneath the '''Display''' panel are a few miscellaneous options you can select between when editing meshes. {{:User Guide: Menu}} [[Image:UserGuide-Edit.png|right|]] Underneath the '''Display''' panel are a few miscellaneous options you can select between when editing meshes.
-; Edge Extend 0/1/10 : Select the look-ahead range for cut'n'weld operations. Click on the Edge Extend button itself to unselect all red or yellow highlighted edges.+; Edge Extend 0/1/10 : Select the look-ahead range for cut'n'weld operations. Click on the '''Edge Extend''' button itself to unselect all red or yellow highlighted edges.
-; Auto Fit/Off : When Auto Fit is on, all current UVs are re-normalized (scaled to fit in the 0 to 1 range) every time a UV shell is moved or modified. When Off, they aren't, so you can move shells beyond this range and out onto other tiles. Use the + and _ keys to scale the UV unit box up and down.+; Auto Fit/Off : When '''Auto Fit''' is on, all current UVs are re-normalized (scaled to fit in the 0 to 1 range) every time a UV shell is moved or modified. When '''Off''', they aren't, so you can move shells beyond this range and out onto other tiles. Use the + and _ keys to scale the UV unit box up and down.
-; O/C/N : When O is selected the original (pre-v1.9) flattening algorithm is used for all flattening calculations. When C is selected, the current most reliable method is used. When N is selected, a newer method is used that handles long thin polys better, but its very new, so the older methods are still available if the new method fails for some reason.+; O/C/N : When '''O''' is selected the original (pre-v1.9) flattening algorithm is used for all flattening calculations. When '''C''' is selected, the current most reliable method is used. When '''N''' is selected, a newer method is used that handles long thin polys better, but its very new, so the older methods are still available if the new method fails for some reason.

Revision as of 11:15, 20 November 2006

Cover Page
About UVLayout
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Quick Start
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Underneath the Display panel are a few miscellaneous options you can select between when editing meshes.
Edge Extend 0/1/10 
Select the look-ahead range for cut'n'weld operations. Click on the Edge Extend button itself to unselect all red or yellow highlighted edges.
Auto Fit/Off 
When Auto Fit is on, all current UVs are re-normalized (scaled to fit in the 0 to 1 range) every time a UV shell is moved or modified. When Off, they aren't, so you can move shells beyond this range and out onto other tiles. Use the + and _ keys to scale the UV unit box up and down.
O/C/N 
When O is selected the original (pre-v1.9) flattening algorithm is used for all flattening calculations. When C is selected, the current most reliable method is used. When N is selected, a newer method is used that handles long thin polys better, but its very new, so the older methods are still available if the new method fails for some reason.