User Guide: Layers
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- | {{:User Guide: Menu}} [[Image:UserGuide-Layers.png|right|]] Open up the '''Layers''' panel to organize shells into different layers (maximum of 5). Shells in the upper layers will appear over shells in the lower layers where they overlap. Layer assignments are saved into and restored from UVL files, but will be lost when the mesh is exported to an OBJ file. | + | {{:User Guide: Menu}} <div id="pro"><div id="prolay"></div> {{Pro3|prolay|User Guide: Reshape#pro12}} [[Image:UserGuide-Layers.png|right|]] Open up the '''Layers''' panel to organize shells into different layers (maximum of 5). Shells in the upper layers will appear over shells in the lower layers where they overlap. Layer assignments are saved into and restored from UVL files, but will be lost when the mesh is exported to an OBJ file. |
; New : Create a new layer at the bottom of the list. If any shells are picked, they will be moved into the new layer. | ; New : Create a new layer at the bottom of the list. If any shells are picked, they will be moved into the new layer. | ||
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; Hide : Untick the toggle box to hide all shells in that layer. | ; Hide : Untick the toggle box to hide all shells in that layer. | ||
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Revision as of 08:26, 6 July 2017
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[Professional Version Only] Open up the Layers panel to organize shells into different layers (maximum of 5). Shells in the upper layers will appear over shells in the lower layers where they overlap. Layer assignments are saved into and restored from UVL files, but will be lost when the mesh is exported to an OBJ file.
Each layer has four widgets:
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