User Guide: Display
From UVLayout Docs
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;Trace : Select Trace to load an image in the background when editing UVs. Use the first slider to fade the background in and out, and the second slider to change the transparency of the flattened geometry. Select Trace a second time to turn the background image off. | ;Trace : Select Trace to load an image in the background when editing UVs. Use the first slider to fade the background in and out, and the second slider to change the transparency of the flattened geometry. Select Trace a second time to turn the background image off. | ||
- | ;Smooth SUBD UVs : When turned off, UVs are linearly subdivided when SUBD surfaces are displayed in smooth shading mode. When turned on, UVs are smoothly subdivided; this is equivalent to Renderman's Smooth UVs option. This toggle only applies to the display of textures, and doesn't affect the flattening in any way. | + | <div id="newbg"> {{New:bgn|v1204}} |
+ | ;Smooth SUBD UVs : When turned off, UVs are linearly subdivided when SUBD surfaces are displayed in smooth shading mode. When turned on, UVs are smoothly subdivided; this is equivalent to Renderman's Smooth UVs option. This toggle only applies to the display of textures, and doesn't affect the flattening in any way. {{New:end|v1.20.4|User Guide: About UVLayout}} </div> |
Revision as of 07:05, 27 July 2007
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Open up the Display panel to change how the loaded polymesh is displayed.
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