User Guide: Pattern
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; Save DXF : Click to create the DXF file; a file selection windows pops up, where you can set the file's name and its location. The scale of the exported flattened polys matches those of the imported mesh, and so any manufactured shape should be accurately sized. | ; Save DXF : Click to create the DXF file; a file selection windows pops up, where you can set the file's name and its location. The scale of the exported flattened polys matches those of the imported mesh, and so any manufactured shape should be accurately sized. | ||
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; Save Morph Target OBJs : Use this button to save the current mesh into two OBJ files; the first will be the 3D geometry, and the second file is the flattened geometry at the same scale. These two meshes can be morphed between to animate the flattening process. {{New:end|v1.16.9|User Guide: Hotkeys#v1169}} </div> | ; Save Morph Target OBJs : Use this button to save the current mesh into two OBJ files; the first will be the 3D geometry, and the second file is the flattened geometry at the same scale. These two meshes can be morphed between to animate the flattening process. {{New:end|v1.16.9|User Guide: Hotkeys#v1169}} </div> |
Revision as of 00:34, 18 January 2007
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Open up the Pattern panel if you want to save the current UV layout into a DXF file. This file could then be used to cut out a pattern on flat material for the manufacture of the original 3D shape.
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