User Guide: Groups

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-{{:User Guide: Menu}} [[Image:UserGuide-Groups.png|right|]] If the loaded OBJ file contains any polygon, material or smoothing groups, then these will be listed in alphabetical order under the '''Groups''' panel. One of more groups can then be selected in the list, and the polys that belong to those groups are marked.+{{:User Guide: Menu}} [[Image:UserGuide-Groups.png|right|]] If one or more files have been imported, then the '''File''' group will appear and the filenames will be listed. You can select any file from the list and just those polys will be marked.
-If one or more files have been imported, then the '''File''' group will appear and the filenames will be listed. As with the other group types, you can select any file from the list and those polys will be marked.+If the loaded OBJ files contain any polygon, material or smoothing groups, then these will be listed in alphabetical order under the '''Groups''' panel. One of more groups can then be selected in the list, and the polys that belong to those groups are marked.
; Box and Pack by Group : If the polys of the selected groups have been flattened already, then this button will place all the shells into boxes, a separate one for each group, and then packs them all automatically. ; Box and Pack by Group : If the polys of the selected groups have been flattened already, then this button will place all the shells into boxes, a separate one for each group, and then packs them all automatically.
- 
-: {{warning|Because this tool uses [http://www.uvlayout.com/doc/User_Guide:_Pack#pro8 packing boxes], its only available in the Professional version of UVLayout.}} 
; Detach : All marked polys are detached, exactly as if you had moved the mouse pointer over them and typed the '''Enter''' hotkey. ; Detach : All marked polys are detached, exactly as if you had moved the mouse pointer over them and typed the '''Enter''' hotkey.
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; Box : Again, if the marked polys have been flattened already, then the '''Box''' button will gather all of those shells together into a Pack box. ; Box : Again, if the marked polys have been flattened already, then the '''Box''' button will gather all of those shells together into a Pack box.
- 
-: {{warning|Because this tool uses [http://www.uvlayout.com/doc/User_Guide:_Pack#pro8 packing boxes], its only available in the Professional version of UVLayout.}} 
Various methods can be used to select groups in the list: Various methods can be used to select groups in the list:

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If one or more files have been imported, then the File group will appear and the filenames will be listed. You can select any file from the list and just those polys will be marked.

If the loaded OBJ files contain any polygon, material or smoothing groups, then these will be listed in alphabetical order under the Groups panel. One of more groups can then be selected in the list, and the polys that belong to those groups are marked.

Box and Pack by Group 
If the polys of the selected groups have been flattened already, then this button will place all the shells into boxes, a separate one for each group, and then packs them all automatically.
Detach 
All marked polys are detached, exactly as if you had moved the mouse pointer over them and typed the Enter hotkey.
Select 
If the marked polys have been flattened already, then the Select button will select those shells. This would allow you then for example to move all those shells off to one side for other processing.
Box 
Again, if the marked polys have been flattened already, then the Box button will gather all of those shells together into a Pack box.

Various methods can be used to select groups in the list:

LMB 
Selects just that group, deselecting all others. Click'n'drag to select multiple groups.
Ctrl-LMB 
Toggles that group, leaving all others as they are. Click'n'drag to toggle multiple groups.
Shift-LMB 
Selects all groups between this and the previous selection.

Collapsing a group list (i.e. clicking on Polygon, Material or Smoothing) will deselect all the groups in that list.

[edit] Editing

These buttons can be used to edit the group lists and members.

New 
If no group name is selected, this opens up a text entry field where you can type in the name for a new group. Type the Enter key to save the name. Any G key marked polygons, or LMB selected shells, will be moved into this new group.
If a group is selected, this opens up a text entry field where you can edit the group name. Type the Enter key to save any changes.
Add 
This adds all G key marked polygons, or LMB selected shells, to a group in the list. Click the button first, then click on the group name. If those polygons were already in one or more groups, they will stay as members of those groups.
Move 
This moves all G key marked polygons, or LMB selected shells, to a group in the list. Click the button first, then click on the group. If those polygons were already in one or more groups, they will be removed as members from those other groups.
Del 
If no group name is selected, this deletes all empty groups from the list.
If a group is selected, this removes that group name from the list.