User Guide: Segment
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- | {{:User Guide: Menu}} <div id="pro"> {{Pro3|pro13|User Guide: About UVLayout#pro1}} [[Image:UserGuide-Segment.png|right|]] The '''Segment''' tool is used to speed up the flattening of "hard" surface geometry, that is, non-organic shapes like buildings, furniture and other props. | + | {{:User Guide: Menu}} <div id="pro"><div id="pro13"><div> {{Pro3|pro13|User Guide: About UVLayout#pro1}} [[Image:UserGuide-Segment.png|right|]] The '''Segment''' tool is used to speed up the flattening of "hard" surface geometry, that is, non-organic shapes like buildings, furniture and other props. |
; Segment Marked Polys : Click this to detach and drop all marked polys. Each separate object is segmented into a number of shells depending on each poly's surface normal. Polys that are facing in a similar direction are kept together, but when the angle between them is too sharp, they're split apart. | ; Segment Marked Polys : Click this to detach and drop all marked polys. Each separate object is segmented into a number of shells depending on each poly's surface normal. Polys that are facing in a similar direction are kept together, but when the angle between them is too sharp, they're split apart. | ||
Revision as of 01:38, 15 December 2015
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[Professional Version Only] The Segment tool is used to speed up the flattening of "hard" surface geometry, that is, non-organic shapes like buildings, furniture and other props.
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