User Guide: Display
From UVLayout Docs
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;Trace : Select Trace to load an image in the background when editing UVs. Use the first slider to fade the background in and out, and the second slider to change the transparency of the flattened geometry. Select Trace a second time to turn the background image off. | ;Trace : Select Trace to load an image in the background when editing UVs. Use the first slider to fade the background in and out, and the second slider to change the transparency of the flattened geometry. Select Trace a second time to turn the background image off. | ||
- | ;Smooth SUBD UVs {{Pro2|pro2|User_Guide:_Edit_Options#pro3}} : When turned off, UVs are linearly subdivided when SUBD surfaces are displayed in smooth shading mode. When turned on, UVs are smoothly subdivided; this is equivalent to Renderman's Smooth UVs option. This toggle only applies to the display of textures, and doesn't affect the flattening in any way. | + | <div id="pro"> {{Pro3|pro2|User_Guide:_Edit_Options#pro3}} |
+ | ; Smooth SUBD UVs : When turned off, UVs are linearly subdivided when SUBD surfaces are displayed in smooth shading mode. When turned on, UVs are smoothly subdivided; this is equivalent to Renderman's Smooth UVs option. This toggle only applies to the display of textures, and doesn't affect the flattening in any way. | ||
+ | </div> | ||
;Show Repeats : Ticking this will drawn ghost outlines of the visible shells into surrounding tiles. | ;Show Repeats : Ticking this will drawn ghost outlines of the visible shells into surrounding tiles. |
Revision as of 08:27, 16 February 2012
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Open up the Display panel to change how the loaded polymesh is displayed.
[Professional Version Only]
PanesWhen you first start UVLayout, you only see one view at a time of the loaded object in the display window. You can quickly switch between the UV, Ed and 3D views with the 1, 2 and 3 hotkeys, but if you prefer to see multiple views at one, you can create multiple panes inside that one window.
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