User Guide: Segment
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- | {{:User Guide: Menu}} [[Image:UserGuide-Segment.png|right|]] The '''Segment''' tool is used to speed up the flattening of "hard" surface geometry, that is, non-organic shapes like buildings, furniture and other props. {{Pro2|pro12|User Guide: About UVLayout#pro1}} | + | {{:User Guide: Menu}} [[Image:UserGuide-Segment.png|right|]] The '''Segment''' tool is used to speed up the flattening of "hard" surface geometry, that is, non-organic shapes like buildings, furniture and other props. {{Pro2|pro13|User Guide: About UVLayout#pro1}} |
; Segment Marked Polys : Click this to detach and drop all marked polys. Each separate object is segmented into a number of shells depending on each poly's surface normal. Polys that are facing in a similar direction are kept together, but when the angle between them is too sharp, they're split apart. | ; Segment Marked Polys : Click this to detach and drop all marked polys. Each separate object is segmented into a number of shells depending on each poly's surface normal. Polys that are facing in a similar direction are kept together, but when the angle between them is too sharp, they're split apart. |
Revision as of 10:35, 28 October 2009
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The Segment tool is used to speed up the flattening of "hard" surface geometry, that is, non-organic shapes like buildings, furniture and other props. [Professional Version Only]
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