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From UVLayout Docs

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UVLayout uses a dynamics based algorithm to flatten 3D geometry, along seams cut by the user, creating low distortion UVs for Poly or SUBD surfaces. It also supports the importing of geometry with existing UVs so they can be reflattened into these low distortion layouts. Originally developed as part of CySlice, UVLayout can now be run stand-alone, usable by anyone wanting to create UVs.

This UVLayout Docs site is the access point for all current documentation on UVLayout and related products. Use the tabs above to jump to the various sections of the site.

Other sources of information on UVLayout are the main Home Page, and the Support Forum.

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